Blogging has taken a back-seat to duty the last week, as I've been in lovely Canada attending to my Battlestar Galactica production duties. We're well into season four now, with more twists and turns coming than whatever snake metaphor you care to employ. Edward James Olmos thinks its the best run of shows yet, and I'm not going to argue with him.
As always, I stand in awe of the cast and crew. One example: when you call for a new location in a show like Battlestar, you don't just drive around Vancouver looking for the right garage or steel mill. In space, location almost always means "new set," and our guys come through for us time after time with remarkable work. That's true of almost every design decision. The writers can suggest, but the designers and craftsmen who put this stuff together inevitably create something far better and more interesting.
One big "oh no" is realizing that when all is said and done, the CIC and sickbay and Adama's Quarters are all going to the great scrap-heap in the sky, recycled for other projects. The Galactica CIC especially is an amazing set, two levels, a myriad of gauges and handsets and switches that looks fully functional. You walk on that set and you're ready to start plugging in Jump calculations yourself...
Don't look for spoilers from me, BTW, but remember there are a couple of BSG panels at the big San Diego show next week, including one panel with Richard Hatch and another with the "woman of Galactica." Maybe they'll spill some beans...
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